Really clean aesthetic, good challenge and lots of replayability - I enjoyed this.
Really clean aesthetic, good challenge and lots of replayability - I enjoyed this.
Thank you for playing!!
Completely disagree with all of the negative reviews here - this is a puzzle game worth taking the time over and breaking down every step of the process. The manual alone contains enough information to work out what to do, it just requires patience and problem solving to work out what it is trying to tell you, and then the ability to think like a robot and break the problem down into microscopic steps in order to write the program.
Omg glad you liked the game ^-^
Interestingly, there are medals in this game, just not listed.
I had to remove them because they were broken and I lost the source files.
Those new levels from 107 are REALLY tough. It will take hours to beat them, but the time will flow quickly in tranquility.
EDIT: Done it. Took about 30 hours, some of them require extraordinary amounts of skill and luck. Thanks for the experience, I genuinely enjoyed it.
Thank you so much! Glad that you enjoyed the game.
Perfect chill vibe. I was feeling a bit worried today, and this really helped me zone out and feel calm.
Glad you had fun!
There's a really beautiful message in this game, a heartwarming experience.
You know what they say, "True beauty is in the eye of infinite beholding."
There's a very steep learning curve to this game, but once you get going, it is challenging and somewhat enjoyable. Everything works well, and the character models are very well designed.
Very cool to see that someone actually beat it! We appreciate you putting the time in. The steep learning curve is one of the hardest things to iron out in game design. (For me, anyways) When testing the game myself, obviously I get better at it than someone playing it for the first time, so it's hard to judge the learning curve. In the end, the reason I'm making games right now is for myself, so I am a little stubborn about leaving it difficult enough that it is still fun for me when testing it, and replaying it. I'm trying to be better about this for future projects, especially ones I would want to release commercially, but this was a smaller game, and I didn't really put in the time needed for proper testing and balancing. Thanks again for playing! As of now you are the only person in the world to beat it besides me (:<
This game is good for multiple people to play together. I would increase the contrast on the level select screen as it is a little bit hard to read the white font.
Thank you so much! I definitely took note of a few things after release and a possible update will resolve some issues hopefully. 🙏 Thanks for playing!
Well done on all the fantastic art people have submitted!
It's very challenging. I'm still not entirely sure what the 3 powerups do. I'm pretty sure the middle one is a double jump, but I'm clueless on the other two.
EDIT: Yay - I beat it! Thanks for telling me about the double damage powerup, that was the key to beating the final boss. I'd probably put words on the upgrades screen (dash/double jump/double damage).
The other two powerups are A dash ability and + 2 Damage on bosses! Do you have some feedback about how I could make it more clear?
Edit: Alright in the next update I put out I will add some text to make it clear! ^-^ and glad to hear you beat it!
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Joined on 7/2/20